The game itself offers a contemplative first-person experience. “A Road to Awe is a kind of intimate year-long game jam, with a focus on level design and ambient music. For example, A Road to Awe was made with it. The various work from the RPG in a Box community is inspiring. If you don’t know what that is then think Minecraft, but as an actual versatile development tool with many features. RPG in a Box is a 3D grid-based tool for making voxel-style games. I’m writing this post inspired by the work being done on it, and I hope that more people will check it out! I mean… a while ago I added it to the Cool Tools list, and got emailed about it, which inspired me to really check it out. RPG in a Box is one that’s stood out to me lately. When you explore the tool space, you come away with a whole new appreciation for games. In many ways… what a game is, what it means to be in a virtual space, what it means to actualize all these concepts… starts with the tool. “~ a little editor for little games or worlds ~” Each of these is wonderful and provides a fascinating point-of-view on what it means to make a game. These are tools like Fantasy Consoles ( Bitsy being a popular example), or very small personal projects like KAdventure (an adventure game engine for the Sega Genesis / Mega Drive), Tuesday Visual Novel Engine (a simple web-based, free and open-source visual novel editor that can be used in a web browser), G Develop (a free and open-source, cross-platform 2D game development tool)… The list goes on. When you browse collections like my Cool Tools list, you may notice quite a number of game development tools on there. I didn’t think this is something you could keep up for so long. I’ve written these tool roundups so much that I started a “Tools” category, and my Cool Tools itch curation keeps growing. Just when you think you’ve seen it all a new take on “how to be creative on your computer” surfaces, and you fall in love with it all over again. I know I probably say this in every one of my Tool posts, but I’m constantly amazed by the breadth of work that’s out there from developers who are making independent tools.
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